In some sections I had to literally be looking at specific objects in order for the game to progress. These little flaws wouldn’t be a bother if the game hadn’t already established itself as being so specific. Their communications are handled through walkie-talkies and while the voice acting in Firewatch is the second best part of the game (right behind the gorgeous environments), there would be times when Henry would be using the push-to-talk feature when both of his hands were clearly engaged in other matters, or he would be talking to Delilah perfectly clear, even though he should be choking and coughing due to the thick smoke drifting through the area. By the end of the game, Henry felt as believable as the cardboard cutout of Forrest Byrnes that I found next to his watchtower. Henry behaved in ways that I found followed very little logic. One moment he was bravely breaking into an area mysteriously sealed off by the government, the next he was yelping about a little bumble bee.īelievability was further tarnished by flaws in the communications between Henry and Delilah the only other person that Henry has direct contact with. But from beginning to end in Firewatch, Henry changes very little. Sure, I can come around over time, after the character has grown, learned from their mistakes, and so forth. It’s really tough to get me to care about a character who I consider a coward. In a rather odd decision (one that painted Henry as a coward, in my opinion) he abandons his wife with her family and decides to run away to play Forest Ranger for a summer. His wife suffers from dementia and at such an early age the disease has taken a lot away from both his wife and Henry himself. As the story goes, Henry is a pretty average guy. Since you’re locked into first-person for the entirety of the game, those of you who suffer from motion sickness, consider this your warning. While Firewatch came stocked with plenty of beautiful vistas and environments for me to explore, the mystery -arguably the heart of the story- fell completely flat for me.įirewatch begins with players catching up on the life of Henry, the protagonist of whom’s eyes you’ll be experiencing the game through. I remembered the game for it’s gorgeous vistas, the lush environments, the mystery, and that cute little turtle that is picked up about halfway through the trailer. Firewatch was one of the games that left a lasting impression on me from last summer’s E3 event.įirewatch was one of the games that left a lasting impression on me from last summer’s E3 event.
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